Teaming up was a natural choice; Peter being an experienced motion designer and creative director and Dan, a highly creative UX designer and full stack software developer with extensive animation and game development experience.
We quickly delivered prototype builds to our cohort of TestFlight users, however, our implementation of crash logging and analytics was delivered a little later in the development roadmap. Insights & analytics are important not just in production but especially during beta testing so we will be sure to factor this in at the very start of our next project.
We chose to create a custom back end for the app on AWS but later retired this in favour of using Firebase when new requirements presented the need to integrate other services such as PUSH notifications. We should have anticipated that common services like PUSH notifications would later be required and integrated a more robust back end solution from the outset. This prompted us to review our cross platform mobile development boilerplate and Firebase was included into this for future projects.
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